286 // ^ lines total // name resolution filename x y wide tall // TODO: // item, item_sodacan, item_security // 320 ----------------------------------- selection 320 320hud1 160 160 80 20 bucket1 320 320hud2 0 104 12 12 bucket2 320 320hud2 12 104 12 12 bucket3 320 320hud2 24 104 12 12 bucket4 320 320hud2 36 104 12 12 bucket5 320 320hud2 48 104 12 12 bucket6 320 320hud2 60 104 12 12 bucket7 320 320hud2 72 104 12 12 bucket8 320 320hud2 84 104 12 12 bucket9 320 320hud2 96 104 12 12 bucket0 320 320hud2 108 104 12 12 bucketf 320 320hud2 12 116 12 12 dmg_burn 320 320hud3 32 32 32 32 dmg_freeze 320 320hud3 0 32 32 32 dmg_shock 320 320hud3 224 0 32 32 dmg_microwave 320 320hud3 64 32 32 32 dmg_drown 320 320hud3 96 0 32 32 dmg_nervegas 320 320hud3 160 0 32 32 dmg_poison 320 320hud3 0 0 32 32 dmg_radiation 320 320hud3 192 0 32 32 dmg_acid 320 320hud3 32 0 32 32 dmg_slowburn 320 320hud3 128 0 32 32 dmg_slowfreeze 320 320hud3 64 0 32 32 dmg_ignite 320 320hud3 32 32 32 32 dmg_disarm 320 320hud3 128 32 32 32 dmg_sonic 320 320hud3 160 32 32 32 dmg_custom 320 320hud3 96 32 32 32 number_0 320 320hud2 0 0 12 16 number_1 320 320hud2 12 0 12 16 number_2 320 320hud2 24 0 12 16 number_3 320 320hud2 36 0 12 16 number_4 320 320hud2 48 0 12 16 number_5 320 320hud2 60 0 12 16 number_6 320 320hud2 72 0 12 16 number_7 320 320hud2 84 0 12 16 number_8 320 320hud2 96 0 12 16 number_9 320 320hud2 108 0 12 16 hud_bg_tl 320 hud_bg 0 0 8 8 hud_bg_tc 320 hud_bg 8 0 8 8 hud_bg_tr 320 hud_bg 16 0 8 8 hud_bg_cl 320 hud_bg 0 8 8 8 hud_bg_cc 320 hud_bg 8 8 8 8 hud_bg_cr 320 hud_bg 16 8 8 8 hud_bg_bl 320 hud_bg 0 16 8 8 hud_bg_bc 320 hud_bg 8 16 8 8 hud_bg_br 320 hud_bg 16 16 8 8 divider 320 320hud2 120 0 8 16 timer 320 320hud2 64 72 16 16 health 320 320hud2 0 72 16 16 suit_full 320 320hud2 0 52 20 20 suit_empty 320 320hud2 20 52 20 20 flash_empty 320 320hud2 34 72 18 16 flash_full 320 320hud2 16 72 18 16 flash_beam 320 320hud2 52 72 6 16 train_back 320 320hud3 0 0 48 48 train_stop 320 320hud3 48 0 48 48 train_forward1 320 320hud3 96 0 48 48 train_forward2 320 320hud3 144 0 48 48 train_forward3 320 320hud3 192 0 48 48 title_half 320 320hud3 0 96 128 32 title_life 320 320hud3 128 96 128 32 d_default 320 320hud1 192 240 32 16 d_unknown 320 320hud1 192 240 32 16 d_worldspawn 320 320hud1 192 240 32 16 d_trigger_hurt 320 320hud1 192 240 32 16 d_crowbar 320 320hud1 0 208 48 16 d_sword 320 320hud0 96 224 48 16 d_9mmhandgun 320 320hud1 0 224 32 16 d_357 320 320hud1 0 240 32 16 d_9mmAR 320 320hud1 48 208 48 16 d_ar_grenade 320 320hud1 48 208 48 16 d_shotgun 320 320hud1 48 224 48 16 d_bolt 320 320hud1 48 240 48 16 d_crossbow 320 320hud1 48 240 48 16 d_rpg_rocket 320 320hud1 96 208 48 16 d_gauss 320 320hud1 96 224 48 16 d_a_grenade 320 320hud0 0 192 48 16 d_l_grenade 320 320hud0 0 208 48 16 d_egon 320 320hud1 96 240 32 16 d_hornet 320 320hud1 144 208 48 16 d_grenade 320 320hud1 144 224 32 16 d_satchel 320 320hud1 144 240 32 16 d_tripmine 320 320hud1 192 208 32 16 d_snark 320 320hud1 192 224 32 16 d_lightp 320 320hud0 48 192 24 16 d_plasma 320 320hud0 0 224 48 16 d_flame 320 320hud0 96 208 32 16 d_flame_cloud 320 320hud0 96 208 32 16 d_teleporter 320 320hud0 0 240 48 16 d_beamrifle 320 320hud0 144 240 32 16 d_nucdevice 320 320hud0 96 192 24 16 d_mortar 320 320hud0 96 240 32 16 d_tank 320 320hud0 48 240 48 16 d_tracktrain 320 320hud1 224 208 32 16 d_monster 320 320hud1 176 224 16 16 d_env_laser 320 320hud0 144 224 48 16 d_env_explosion 320 320hud0 144 208 32 16 d_door 320 320hud0 192 208 32 16 d_door_rotating 320 320hud0 192 208 32 16 d_plat 320 320hud0 192 224 32 16 d_plasmaball 320 320hud0 224 208 32 16 d_strtarget 320 320hud0 224 224 32 16 d_turret 320 320hud0 72 208 24 16 d_miniturret 320 320hud0 48 224 24 16 d_sentry 320 320hud0 72 224 24 16 d_trigger_teleport 320 320hud0 192 240 32 16 d_razordisk 320 320hud0 96 192 48 16 //d_dlauncher d_sniperrifle 320 320hud0 144 192 48 16 d_blackball 320 320hud0 192 192 40 16 item 320 320hud0 0 160 32 32 item_battery 320 320hud2 48 52 20 20 item_healthkit 320 320hud2 68 52 20 20 item_longjump 320 320hud2 88 52 20 20 item_flare 320 320hud2 108 52 20 20 item_airtank 320 320hud3 96 0 32 32 light_icon 320 320hud2 52 72 6 16 light_main 320 320hud2 34 72 18 16 light_level 320 320hud2 16 72 18 16 shootspread 320 320hud2 64 116 64 12 grenade 320 320hud2 36 34 18 18 dompoint 320 320hud0 0 160 32 32 flag 320 320hud0 32 160 32 32 flag_d 320 320hud0 64 160 32 32 flag_t 320 320hud0 96 160 32 32 icon_highlight 320 320hud0 128 160 32 32 mp_score 320 320hud0 232 208 24 24 mp_respawns 320 320hud0 232 232 24 24 COMBO_LOCAL1 320 320grevents 0 0 64 64 COMBO_LOCAL2 320 320grevents 0 0 64 64 COMBO_LOCAL3 320 320grevents 0 0 64 64 COMBO_LOCAL4 320 320grevents 0 0 64 64 COMBO_LOCAL5 320 320grevents 0 0 64 64 COMBOBREAK_LOCAL 320 320grevents 0 0 64 64 COMBOBREAK_SELF 320 320grevents 0 0 64 64 FIRSTSCORE_LOCAL 320 320grevents 0 0 64 64 TAKENLEAD_LOCAL 320 320grevents 0 0 64 64 HEADSHOT_LOCAL 320 320grevents 0 0 64 64 REVENGE_LOCAL 320 320grevents 0 0 64 64 REVENGE_RESET 320 320grevents 0 0 64 64 LOSECOMBO_LOCAL 320 320grevents 0 0 64 64 LOSECOMBO_THISPLAYER 320 320grevents 0 0 64 64 DISTANTSHOT_LOCAL 320 320grevents 0 0 64 64 SECRET_LOCAL 320 320grevents 0 0 64 64 // 640 ----------------------------------- selection 640 640hud3 0 180 170 45 bucket1 640 640hud7 0 144 20 20 bucket2 640 640hud7 20 144 20 20 bucket3 640 640hud7 40 144 20 20 bucket4 640 640hud7 60 144 20 20 bucket5 640 640hud7 80 144 20 20 bucket6 640 640hud7 100 144 20 20 bucket7 640 640hud7 120 144 20 20 bucket8 640 640hud7 140 144 20 20 bucket9 640 640hud7 160 144 20 20 bucket0 640 640hud7 180 144 20 20 bucketf 640 640hud7 220 144 20 20 dmg_burn 640 640hud9 192 128 64 64 dmg_freeze 640 640hud9 192 64 64 64 dmg_shock 640 640hud8 192 192 64 64 dmg_microwave 640 640huda 192 0 64 64 dmg_drown 640 640hud8 192 64 64 64 dmg_nervegas 640 640hud9 192 0 64 64 dmg_poison 640 640hud8 192 128 64 64 dmg_radiation 640 640hud9 192 192 64 64 dmg_acid 640 640hud8 192 0 64 64 dmg_slowburn 640 640huda 192 128 64 64 dmg_slowfreeze 640 640huda 192 64 64 64 dmg_ignite 640 640hud9 192 128 64 64 dmg_disarm 640 640hud6 192 0 64 64 dmg_sonic 640 640hud6 192 64 64 64 dmg_custom 640 640hud6 192 0 64 64 number_0 640 640hud7 0 0 20 24 number_1 640 640hud7 20 0 20 24 number_2 640 640hud7 40 0 20 24 number_3 640 640hud7 60 0 20 24 number_4 640 640hud7 80 0 20 24 number_5 640 640hud7 100 0 20 24 number_6 640 640hud7 120 0 20 24 number_7 640 640hud7 140 0 20 24 number_8 640 640hud7 160 0 20 24 number_9 640 640hud7 180 0 20 24 hud_bg_tl 640 hud_bg 0 32 16 16 hud_bg_tc 640 hud_bg 16 32 16 16 hud_bg_tr 640 hud_bg 32 32 16 16 hud_bg_cl 640 hud_bg 0 48 16 16 hud_bg_cc 640 hud_bg 16 48 16 16 hud_bg_cr 640 hud_bg 32 48 16 16 hud_bg_bl 640 hud_bg 0 64 16 16 hud_bg_bc 640 hud_bg 16 64 16 16 hud_bg_br 640 hud_bg 32 64 16 16 timer 640 640hud7 200 0 24 24 divider 640 640hud7 248 0 8 24 health 640 640hud7 80 24 32 32 suit_full 640 640hud7 0 24 40 40 suit_empty 640 640hud7 40 24 40 40 flash_empty 640 640hud7 112 24 32 32 flash_full 640 640hud7 152 24 32 32 flash_beam 640 640hud7 184 24 16 32 train_back 640 640hud5 170 0 72 72 train_stop 640 640hud5 170 72 72 72 train_forward1 640 640hud5 170 144 72 72 train_forward2 640 640hud6 170 0 72 72 train_forward3 640 640hud6 170 72 72 72 title_half 640 640Half 0 0 256 256 title_life 640 640Life 0 0 256 256 d_default 640 640hud1 192 224 32 16 d_unknown 640 640hud1 192 224 32 16 d_worldspawn 640 640hud1 192 224 32 16 d_trigger_hurt 640 640hud1 192 224 32 16 d_crowbar 640 640hud1 192 0 48 16 d_sword 640 640hud0 208 160 48 16 d_9mmhandgun 640 640hud1 192 16 32 16 d_357 640 640hud1 192 32 32 16 d_9mmAR 640 640hud1 192 48 48 16 d_ar_grenade 640 640hud1 192 48 48 16 d_shotgun 640 640hud1 192 64 48 16 d_bolt 640 640hud1 192 80 48 16 d_crossbow 640 640hud1 192 80 48 16 d_rpg_rocket 640 640hud1 192 96 48 16 d_gauss 640 640hud1 192 112 48 16 d_a_grenade 640 640hud0 208 48 48 16 d_l_grenade 640 640hud0 208 16 48 16 d_egon 640 640hud1 192 128 32 16 d_hornet 640 640hud1 192 144 48 16 d_grenade 640 640hud1 192 160 32 16 d_satchel 640 640hud1 192 176 32 16 d_tripmine 640 640hud1 192 192 32 16 d_snark 640 640hud1 192 208 32 16 d_lightp 640 640hud0 208 64 32 16 d_plasma 640 640hud0 208 0 48 16 d_flame 640 640hud0 208 128 32 16 d_flame_cloud 640 640hud0 208 128 32 16 d_teleporter 640 640hud0 208 32 48 16 d_beamrifle 640 640hud8 0 240 48 16 d_nucdevice 640 640hud0 208 112 32 16 d_mortar 640 640hud0 208 176 32 16 d_tank 640 640hud0 208 96 48 16 d_tracktrain 640 640hud1 192 240 32 16 d_monster 640 640hud0 208 144 16 16 d_env_laser 640 640hud3 208 0 48 16 d_env_explosion 640 640hud3 208 16 32 16 d_door 640 640hud3 208 32 32 16 d_door_rotating 640 640hud3 208 32 32 16 d_plat 640 640hud3 208 48 32 16 d_plasmaball 640 640hud8 48 240 32 16 d_strtarget 640 640hud8 80 240 32 16 d_turret 640 640hud3 208 80 32 16 d_miniturret 640 640hud3 208 96 32 16 d_sentry 640 640hud3 208 112 32 16 d_trigger_teleport 640 640hud3 208 128 32 16 d_razordisk 640 640hud0 208 80 48 16 //d_dlauncher d_sniperrifle 640 640hudb 0 240 48 16 d_blackball 640 640hudb 48 240 40 16 item 640 640hud0 0 192 64 64 item_battery 640 640hud2 176 0 44 44 item_healthkit 640 640hud2 176 48 44 44 item_longjump 640 640hud2 176 96 44 44 item_flare 640 640hud2 176 144 44 44 item_airtank 640 640hud8 192 64 64 64 light_icon 640 640hud7 195 24 16 32 light_main 640 640hud7 112 24 32 32 light_level 640 640hud7 160 24 32 32 shootspread 640 640hud7 0 120 128 24 grenade 640 640hud7 48 96 24 24 dompoint 640 640hud0 0 192 64 64 flag 640 640hud0 64 192 64 64 flag_d 640 640hud0 128 192 64 64 flag_t 640 640hud0 192 192 64 64 icon_highlight 640 640hud4 192 0 64 64 mp_score 640 640hud7 216 176 40 40 mp_respawns 640 640hud7 216 216 40 40 COMBO_LOCAL1 640 640grevents 0 0 128 128 COMBO_LOCAL2 640 640grevents 0 0 128 128 COMBO_LOCAL3 640 640grevents 0 0 128 128 COMBO_LOCAL4 640 640grevents 0 0 128 128 COMBO_LOCAL5 640 640grevents 0 0 128 128 COMBOBREAK_LOCAL 640 640grevents 0 0 128 128 COMBOBREAK_SELF 640 640grevents 0 0 128 128 FIRSTSCORE_LOCAL 640 640grevents 0 0 128 128 TAKENLEAD_LOCAL 640 640grevents 0 0 128 128 HEADSHOT_LOCAL 640 640grevents 0 0 128 128 REVENGE_LOCAL 640 640grevents 0 0 128 128 REVENGE_RESET 640 640grevents 0 0 128 128 LOSECOMBO_LOCAL 640 640grevents 0 0 128 128 LOSECOMBO_THISPLAYER 640 640grevents 0 0 128 128 DISTANTSHOT_LOCAL 640 640grevents 0 0 128 128 SECRET_LOCAL 640 640grevents 0 0 128 128