// NOTE: THIS FILE IS AUTOMATICALLY REGENERATED, //DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO // Multiplayer options script // // Format: // Version [float] // Options description followed by // Options defaults // // Option description syntax: // // "cvar" { "Prompt" { type [ type info ] } { default } } // // type = // BOOL (a yes/no toggle) // STRING // NUMBER // LIST // // type info: // BOOL no type info // NUMBER min max range, use -1 -1 for no limits // STRING no type info // LIST delimited list of options value pairs // // // default depends on type // BOOL is "0" or "1" // NUMBER is "value" // STRING is "value" // LIST is "index", where index "0" is the first element of the list // Half-Life Server Configuration Layout Script (stores last settings chosen, too) // File generated: Wed Oct 30 10:53:23 PM // // // Cvar - Setting VERSION 1.0 DESCRIPTION SERVER_OPTIONS { "hostname" { "Host name" { STRING } { "MyServer" } } "maxplayers" { "Maximum players (2-32)" { NUMBER 2.000000 32.000000 } { "8.000000" } } "sv_password" { "Server password" { STRING } { "" } } "mp_gamerules" { "Game type:" { LIST "auto-select" "0" "Co-operative" "1" "Deathmatch" "2" "Last Man Standing" "3" "Team Deathmatch" "4" "Capture The Flag" "5" "Domination" "6" } { "0.000000" } } "mp_teamplay" { "Auto-select: teamplay by default" { BOOL } { "1" } } "mp_fraglimit" { "Frag limit (DM, CO)" { NUMBER 0.000000 10000.000000 } { "50.000000" } } "mp_capturelimit" { "Capture limit (CTF)" { NUMBER 0.000000 1000.000000 } { "3.000000" } } "mp_scorelimit" { "Score limit (DOM, other)" { NUMBER 0.000000 10000.000000 } { "2000.000000" } } "mp_lifelimit" { "Lives limit (LMS)" { NUMBER 0.000000 6000.000000 } { "5.000000" } } "mp_timelimit" { "Time limit (Min.) (0 = unlimited)" { NUMBER 0.000000 -1.000000 } { "11.000000" } } "mp_overtime" { "Allow overtime (when equal score)" { BOOL } { "0" } } "mp_teamlist" { "Team list (a;b;c;d)" { STRING } { "void;31337;RedFaction;Steel" } } "mp_defaultteam" { "Default team (or blank)" { STRING } { "" } } "sv_maxspeed" { "Maximum speed (300)" { NUMBER 0.000000 800.000000 } { "333.000000" } } "sv_playermaxhealth" { "Player max health (100)" { NUMBER 0.000000 255.000000 } { "100.000000" } } "sv_playermaxarmor" { "Player max armor (100)" { NUMBER 0.000000 255.000000 } { "200.000000" } } "mp_adddefault" { "Add default items:" { LIST "Never" "0" "Always (list)" "1" "First spawn (list)" "2" "Give everything" "3" "Random 4 weapons" "4" "Random 6 weapons" "6" "Random 8 weapons" "8" } { "1.000000" } } "sv_usemapequip" { "Which items to add:" { LIST "Only default items" "0" "Only game_player_equip" "1" "Add both" "2" } { "2.000000" } } "mp_defaultitems" { "Default items (a;b;c...)" { STRING } { "weapon_crowbar;weapon_glock" } } "mp_bannedentities" { "Banned entities (a;b;c...)" { STRING } { "" } } "mp_teammenu" { "Players use team menu (if teamlist provided)" { BOOL } { "0" } } "sv_gravity" { "Gravity level (800)" { NUMBER 0.000000 1024.000000 } { "800.000000" } } "skill" { "Skill level" { LIST "default (easy)" "0" "Easy" "1" "Medium" "2" "Hard" "3" } { "3.000000" } } "mp_weaponstay" { "Weapons stay" { BOOL } { "0" } } "mp_ammorespawntime" { "Ammo respawn time (0 = don't)" { NUMBER 0.000000 1024.000000 } { "30.000000" } } "mp_itemrespawntime" { "Item respawn time (0 = don't)" { NUMBER 0.000000 1024.000000 } { "60.000000" } } "mp_weaponrespawntime" { "Weapon respawn time (0=don't)" { NUMBER 0.000000 1024.000000 } { "40.000000" } } "mp_droppeditemstaytime" { "Dropped items stay time (0=don't)" { NUMBER 0.000000 600.000000 } { "120.000000" } } "mp_flagstay" { "Dropped flag stay time (0=don't)" { NUMBER 0.000000 1024.000000 } { "30.000000" } } "mp_weapondrop" { "Drop weapons after death:" { LIST "none" "0" "active weapon" "1" "all weapons" "2" } { "1.000000" } } "mp_ammodrop" { "Drop ammo after death:" { LIST "none" "0" "of active weapon" "1" "of all weapons" "2" } { "1.000000" } } "mp_pickuppolicy" { "Can pick up owned weapons:" { LIST "everyone" "0" "owner only" "1" "owner's friends" "2" "owner's enemies" "3" } { "0.000000" } } "mp_weaponboxbreak" { "Breakable weapon boxes:" { LIST "No" "0" "Yes" "1" "Yes, return items" "2" } { "2.000000" } } "mp_dropdefault" { "Drop default weapons" { BOOL } { "0" } } "mp_teambalance" { "Balance teams (join fewest players)" { BOOL } { "1" } } "mp_teamchange" { "Allow players to change team" { BOOL } { "1" } } "mp_teamchangekill" { "Kill player on team change" { BOOL } { "1" } } "mp_revengemode" { "Revenge mode:" { LIST "notify" "0" "add double score" "1" "force seek" "2" } { "1.000000" } } "mp_allowspectators" { "Allow spectators" { BOOL } { "1" } } "mp_specteammates" { "Spectate teammates only" { BOOL } { "1" } } "mp_spectoggle" { "Player can enter spectator mode" { BOOL } { "1" } } "mp_forcerespawn" { "Force respawn" { BOOL } { "0" } } "mp_respawntime" { "Min. respawn time (1 default)" { NUMBER 0.000000 1024.000000 } { "1.000000" } } "mp_forcerespawntime" { "Force respawn time (5 default)" { NUMBER 0.000000 1024.000000 } { "5.000000" } } "mp_spawnprotectiontime" { "Spawn protection time (0 default)" { NUMBER 0.000000 60.000000 } { "2.000000" } } "mp_spawnkill" { "Spawn spot kills nearby players" { BOOL } { "1" } } "mp_allowmonsters" { "Allow monsters in any game" { BOOL } { "1" } } "mp_monsterfrags" { "Score for killing monsters in teamplay" { BOOL } { "0" } } "mp_monstersrespawn" { "Monsters respawn (disable level change in CoOp)" { BOOL } { "1" } } "mp_monsterrespawntime" { "Monsters respawn delay (5 default)" { NUMBER 0.000000 1024.000000 } { "60.000000" } } "mp_coop_eol_firstwin" { "CoOp: first to reach changelevel wins" { BOOL } { "0" } } "mp_coop_eol_spectate" { "CoOp: spectate upon touching changelevel" { BOOL } { "0" } } "mp_coop_usemaptransition" { "CoOp: use map sequence, not mapcycle txt" { BOOL } { "1" } } "mp_coop_keep_score" { "CoOp: keep score across maps" { BOOL } { "1" } } "mp_coop_commonspawnspot" { "CoOp: only one has to touch checkpoint" { BOOL } { "0" } } "sv_weaponsscale" { "Weapons scale (1.0-2.0x)" { NUMBER 0.000000 2.000000 } { "1.250000" } } "mp_noweapons" { "Disable weapons on map" { BOOL } { "0" } } "mp_allowpowerfulweapons" { "Allow powerful weapons" { BOOL } { "1" } } "mp_laddershooting" { "Enable shooting on ladders" { BOOL } { "0" } } "mp_friendlyfire" { "Enable friendly fire" { BOOL } { "0" } } "mp_noshooting" { "Shooting policy:" { LIST "allow shooting" "0" "no damage to players" "1" "no shooting" "2" } { "0.000000" } } "sv_playerpushable" { "Players can be pushed" { LIST "by nobody" "0" "by teammates" "1" "by everyone" "2" } { "1.000000" } } "mp_falldamage" { "Realistic falling damage" { BOOL } { "1" } } "mp_footsteps" { "Footsteps sounds" { BOOL } { "1" } } "mp_allowenemiesonmap" { "Allow enemies on minimap" { BOOL } { "1" } } "mp_allowhighlight" { "Allow player highlighting" { BOOL } { "1" } } "mp_flashlight" { "Allow flashlight" { BOOL } { "1" } } "mp_allowminimap" { "Allow minimap" { BOOL } { "1" } } "sv_jumpaccuracy" { "Accurate jumping (no shake)" { BOOL } { "1" } } "mp_teammines" { "Team-friendly tripmines" { BOOL } { "1" } } "mp_telegib" { "TeleGib" { BOOL } { "1" } } "mp_instagib" { "InstaGib" { BOOL } { "0" } } "sv_allowstealvehicles" { "Allow stealing of vehicles" { BOOL } { "0" } } "mp_jointime" { "Join wait time in round rules (30s)" { NUMBER 20.000000 120.000000 } { "40.000000" } } "mp_chattime" { "Intermission time (def. 15s)" { NUMBER 15.000000 120.000000 } { "60.000000" } } "botmatch" { "Allow bots" { BOOL } { "1" } } "pausable" { "Players can pause the game" { BOOL } { "0" } } "mp_showgametitle" { "Show game logo at start" { BOOL } { "0" } } "mp_allowmusicevents" { "Allow map music events" { BOOL } { "1" } } "mp_effects" { "Allow visual effets" { BOOL } { "1" } } "sv_clientgibs" { "Client gibs (lagless but less effects)" { BOOL } { "1" } } "mapcyclefile" { "Map cycle for auto game type" { STRING } { "mapcycle.txt" } } "sv_overdrive" { "Overdrive" { LIST "normal game" "0" "OVERDRIVE!!" "1" "INSANITY!!!111" "2" "@$*#^&*1!" "3" } { "0.000000" } } }