CParticleSystem Smoke { // PM_STUDIO_IGNORE | PM_WORLD_ONLY "iTraceFlags" "9" "iMaxParticles" "16" "iEmitRate" "6" "fParticleScaleMin" "0.5" "fParticleScaleMax" "2.0" "fParticleSpeedMin" "0" "fParticleSpeedMax" "32" "fParticleWeight" "-0.25" "fParticleCollisionSize" "1.0" // PSSTARTTYPE_POINT "iStartType" "0" // random "iMovementType" "3" "fScaleDelta" "80" "fFrameRate" "18" "Color4b" "127 127 127 255" "ColorDelta4f" "0 0 0 -0.5" "fBounceFactor" "0" "fFriction" "0" "iRenderMode" "4" // RENDERSYSTEM_FLAG_LOOPFRAMES | RENDERSYSTEM_FLAG_ADDGRAVITY // 8 + 256 "iFlags" "264" // RENDERSYSTEM_FFLAG_NOANGLES "iFollowFlags" "32" "szTexture" "sprites/smkball.spr" }