/*CRenderSystem FogLayer1 { "vAngles" "90 0 0" "vOffset" "0 0 -128" "fSizeX" "4096" "fSizeY" "4096" "fFrame" "1" "fFrameRate" "0" "iRenderMode" "4" "iDoubleSided" "1" "iFlags" "2056" // 8+2048 "iFollowFlags" "48" // 16+32 "szTexture" "sprites/fog.spr" } CRenderSystem FogLayer2 { "vAngles" "90 0 0" "vOffset" "0 0 -256" "fSizeX" "4096" "fSizeY" "4096" "fFrame" "1" "fFrameRate" "0" "iRenderMode" "4" "iDoubleSided" "1" "iFlags" "2056" // 8+2048 "iFollowFlags" "48" // 16+32 "szTexture" "sprites/fog.spr" } CRenderSystem FogLayer3 { "vAngles" "90 0 0" "vOffset" "0 0 -384" "fSizeX" "4096" "fSizeY" "4096" "fFrame" "1" "fFrameRate" "0" "iRenderMode" "4" "iDoubleSided" "1" "iFlags" "2056" // 8+2048 "iFollowFlags" "48" // 16+32 "szTexture" "sprites/fog.spr" } CRenderSystem FogLayer4 { "vAngles" "90 0 0" "vOffset" "0 0 -512" "fSizeX" "4096" "fSizeY" "4096" "fFrame" "1" "fFrameRate" "0" "iRenderMode" "4" "iDoubleSided" "1" "iFlags" "2056" // 8+2048 "iFollowFlags" "48" // 16+32 "szTexture" "sprites/fog.spr" }*/ CPSCustom SpriteClouds { "fParticleScaleMin" "8.0" "fParticleScaleMax" "24.0" "fStartRadiusMin" "512" "fStartRadiusMax" "3072" "vStartMins" "0 0 -640" "vStartMaxs" "0 0 640" "fBounceFactor" "0" "vSpread" "0 0 0" "vSinVel" "2 0 0" "vCosVel" "0 2 0" "vSinAccel" "1 0 0" "vCosAccel" "0 1 0" "iParticleFlags" "0" "iTraceFlags" "9" "iMaxParticles" "192" "fParticleSpeedMin" "0.0" "fParticleSpeedMax" "0.0" "fParticleWeight" "0.0" "iStartType" "5"// PSSTARTTYPE_CYLINDER "iMovementType" "3"// PSMOVTYPE_RANDOM "vDirection" "0 0 0"// For movement type 0 "vOffset" "0 0 0"// Offset from host entity origin (rotated according to entity orientation) "fScale" "1.0" "fScaleDelta" "0.0" "fFrame" "0" "fFrameRate" "0" "Color4b" "255 255 255 31" "ColorMax4b" "255 255 255 95" "ColorDelta4f" "0.0 0.0 0.0 0.0" "iRenderMode" "5" "iDoubleSided" "0" "iFxLevel" "1" "iFlags" "4142"// 2+4+8+32+4096 "iFollowFlags" "32" // RENDERSYSTEM_FFLAG_NOANGLES "iFollowAttachment" "65535" "szTexture" "sprites/ballsmoke.spr" } CPSCustom FlatClouds { "fParticleScaleMin" "8.0" "fParticleScaleMax" "12.0" "fStartRadiusMin" "864" "fStartRadiusMax" "3072" "vStartMins" "0 0 -512" "vStartMaxs" "0 0 640" "fBounceFactor" "0" "vSpread" "0 0 0" "iParticleFlags" "1" // PSCUSTOM_PFLAG_ORIENTED_START 1 "iTraceFlags" "9" "iMaxParticles" "64" "fParticleSpeedMin" "0.0" "fParticleSpeedMax" "0.0" "fParticleWeight" "0.0" "iStartType" "5"// PSSTARTTYPE_CYLINDER "iMovementType" "3"// PSMOVTYPE_RANDOM "vDirection" "0 0 1"// For movement type 0 "vOffset" "0 0 0" "fScale" "1.0" "fScaleDelta" "0.0" "fFrame" "0" "fFrameRate" "0" "Color4b" "223 223 255 31" "ColorMax4b" "255 255 255 79" "ColorDelta4f" "0.0 0.0 0.0 0.0" "iRenderMode" "4" "iDoubleSided" "0" "iFxLevel" "2" "iFlags" "4142"// 2+4+8+32+4096 "iFollowFlags" "32" // RENDERSYSTEM_FFLAG_NOANGLES "iFollowAttachment" "65535" "szTexture" "sprites/fog.spr" }