CParticleSystem Fountain { //"vSpread" "0.26148 0.26148 0.26148"// 30 degrees "fStartRadiusMin" "0" "fStartRadiusMax" "64" // Cylinder axis bottom and top points "vStartMins" "0 0 16" "vStartMaxs" "0 0 80" // PM_STUDIO_IGNORE | PM_WORLD_ONLY "iTraceFlags" "9" "iMaxParticles" "80" "iEmitRate" "56" "fParticleScaleMin" "1.0" "fParticleScaleMax" "1.0" "fParticleSpeedMin" "512" "fParticleSpeedMax" "640" "fParticleWeight" "0.0" "fParticleCollisionSize" "1.0" // PSSTARTTYPE_POINT = 0, // PSSTARTTYPE_SPHERE, // PSSTARTTYPE_BOX, // PSSTARTTYPE_LINE, // PSSTARTTYPE_ENTITYBBOX, // PSSTARTTYPE_CYLINDER "iStartType" "5" // PSMOVTYPE_DIRECTED = 0, "iMovementType" "0" "vDirection" "0 0 1" "fScale" "0.5" "fScaleDelta" "-10" "fFrameRate" "20" "Color4b" "255 255 255 255" "ColorDelta4f" "0 0 0 -0.75" "fBounceFactor" "0" "fFriction" "0" "iRenderMode" "5" // RENDERSYSTEM_FLAG_LOOPFRAMES | RENDERSYSTEM_FLAG_ZROTATION // 8 "iFlags" "8" // RENDERSYSTEM_FFLAG_NOANGLES "iFollowFlags" "32" "szTexture" "sprites/glow15.spr" }