// // TRACKER SCHEME RESOURCE FILE (the active file) // // sections: // colors - all the colors used by the scheme // basesettings - contains settings for app to use to draw controls // fonts - list of all the fonts used by app // borders - description of all the borders // // notes: // hit ctrl-alt-shift-R in the app to reload this file // Scheme { //////////////////////// COLORS /////////////////////////// Colors { // base colors "BaseText" "191 255 191 255" // used in text windows, lists (and text cursor), labels, console input line "BrightBaseText" "223 255 223 255" // brightest text (buttons, tabs, key list NOTHING ELSE right now) "SelectedText" "0 0 127 255" // selected text "DimBaseText" "143 143 175 255" // dim base text "MenuText" "0 0 63 255" // XDM: menu text "LabelDimText" "0 0 31 255" // used for info text (static labels) "ControlText" "143 239 143 255" // used in all text controls, unchecked checkbox labels and normal console text "BrightControlText" "63 255 63 255" // use for selected controls (checked checkbox labels), pressed buttons, progress bar and developer console text "DisabledText1" "63 63 63 255" // disabled text "DisabledText2" "31 31 31 255" // overlay color for disabled text (to give that inset look) "DimListText" "127 127 191 255" // offline friends, unsubscribed games, etc. // background colors "ControlBG" "160 160 180 143" // background color of controls (dialog background) "ControlDarkBG" "127 127 143 127" // darker background color; used for background of scrollbars "WindowBG" "0 0 0 127" // background color of text edit panes (chat, text entries, etc.) "SelectionBG" "0 255 0 200" // background color of any selected text or menu item "SelectionBG2" "0 240 0 191" // selection background in window w/o focus "ListBG" "31 31 31 127" // background of server browser, buddy list, etc. // titlebar colors "TitleText" "255 255 255 255" // window title text "TitleDimText" "191 191 255 127" // inactive window title text "TitleBG" "103 103 255 207" // title background rectangle "TitleDimBG" "63 63 191 127" // inactive title background rectangle //green "TitleBG" "0 255 0 127" // "TitleDimBG" "0 191 0 127" "WindowTitleBG" "255 255 0 200" // ? // slider tick colors "SliderTickColor" "127 255 127 255" // ticks "SliderTrackColor" "95 191 95 255" // line inside the rectangle // border colors "BorderBright" "0 240 0 255" // the lit side of a control "BorderDark" "0 240 0 255" // the dark/unlit side of a control "BorderSelection" "0 255 0 255" // the additional border color for displaying the default/selected button "team0" "127 191 255" "team1" "0 255 0" "team2" "0 0 255" "team3" "255 0 0" "team4" "0 255 255" } ///////////////////// BASE SETTINGS //////////////////////// // default settings for all panels // controls use these to determine their settings BaseSettings { "FgColor" "ControlText" "BgColor" "ControlBG" "LabelBgColor" "ControlBG" "SubPanelBgColor" "ControlBG" "DisabledFgColor1" "DisabledText1" "DisabledFgColor2" "DisabledText2" // set this to the BgColor if you don't want it to draw "TitleBarFgColor" "TitleText" "TitleBarDisabledFgColor" "TitleDimText" "TitleBarBgColor" "TitleBG" "TitleBarDisabledBgColor" "TitleDimBG" "TitleBarIcon" "resource/icon_title" "TitleBarDisabledIcon" "resource/icon_title_disabled" "TitleButtonFgColor" "BorderBright" "TitleButtonBgColor" "ControlBG" "TitleButtonDisabledFgColor" "TitleDimText" "TitleButtonDisabledBgColor" "TitleDimBG" "TextCursorColor" "BaseText" // color of the blinking text cursor in text entries "URLTextColor" "BrightBaseText" // color that URL's show up in chat window Menu { "FgColor" "MenuText" "BgColor" "ControlBG" "ArmedFgColor" "SelectedText" "ArmedBgColor" "SelectionBG" "DividerColor" "BorderDark" "TextInset" "6" } MenuButton // the little arrow on the side of boxes that triggers drop down menus { "ButtonArrowColor" "MenuText" // color of arrows "ButtonBgColor" "ControlBG" // bg color of button. same as background color of text edit panes "ArmedArrowColor" "BrightBaseText" // color of arrow when mouse is over button "ArmedBgColor" "SelectionBG" // bg color of button when mouse is over button } Slider { "SliderFgColor" "ControlBG" // handle with which the slider is grabbed "SliderBgColor" "ControlDarkBG" // area behind handle } ScrollBarSlider { "BgColor" "ControlBG" // this isn't really used "ScrollBarSliderFgColor" "ControlBG" // handle with which the slider is grabbed "ScrollBarSliderBgColor" "ControlDarkBG" // area behind handle "ButtonFgColor" "DimBaseText" // color of arrows } // text edit windows "WindowFgColor" "BaseText" // off-white "WindowBgColor" "WindowBG" // redundant. can we get rid of WindowBgColor and just use WindowBG? "WindowDisabledFgColor" "DimBaseText" "WindowDisabledBgColor" "ListBG" // background of chat conversation "SelectionFgColor" "SelectedText" // fg color of selected text "SelectionBgColor" "SelectionBG" "ListSelectionFgColor" "SelectedText" "ListBgColor" "ListBG" // background of server browser control, etc "BuddyListBgColor" "ListBG" // background of buddy list pane // App-specific stuff "ChatBgColor" "WindowBG" // status selection "StatusSelectFgColor" "BrightBaseText" "StatusSelectFgColor2" "BrightControlText" // this is the color of the friends status // checkboxes "CheckButtonBorder1" "BorderDark" // the left checkbutton border "CheckButtonBorder2" "BorderBright" // the right checkbutton border "CheckButtonCheck" "BrightControlText" // color of the check itself "CheckBgColor" "ListBG" // buttons (default fg/bg colors are used if these are not set) "ButtonArmedFgColor" "SelectedText" "ButtonArmedBgColor" "SelectionBG2" "ButtonDepressedFgColor" "BrightControlText" "ButtonDepressedBgColor" "SelectionBG" // buddy buttons BuddyButton { "FgColor1" "ControlText" "FgColor2" "DimListText" "ArmedFgColor1" "BrightBaseText" "ArmedFgColor2" "BrightBaseText" "ArmedBgColor" "SelectionBG" } Chat { "TextColor" "BrightControlText" "SelfTextColor" "BaseText" "SeperatorTextColor" "DimBaseText" } InGameDesktop { "MenuColor" "191 191 255 255" "ArmedMenuColor" "0 255 0 255" "DepressedMenuColor" "63 63 191 255" "WidescreenBarColor" "0 0 0 0" "MenuItemVisibilityRate" "0.03" // time it takes for one menu item to appear "MenuItemHeight" "28" "GameMenuInset" "32" } "SectionTextColor" "BrightControlText" // text color for IN-GAME, ONLINE, OFFLINE sections of buddy list "SectionDividerColor" "BorderDark" // color of line that runs under section name in buddy list } // //////////////////////// FONTS ///////////////////////////// // // describes all the fonts Fonts { // fonts are used in order that they are listed // fonts listed later in the order will only be used if they fulfill a range not already filled // if a font fails to load then the subsequent fonts will replace "Default" { "1" { "name" "Tahoma" "tall" "16" "weight" "0" } } "DefaultBold" { "1" { "name" "Tahoma" "tall" "16" "weight" "500" } } "DefaultUnderline" { "1" { "name" "Tahoma" "tall" "16" "weight" "0" "underline" "1" } } "DefaultSmall" { "1" { "name" "Tahoma" "tall" "13" "weight" "0" } } "DefaultSmallBold" { "1" { "name" "Tahoma" "tall" "12" "weight" "600" } } "DefaultVerySmall" { "1" { "name" "Tahoma" "tall" "12" "weight" "0" } } "MenuLarge" { "1" { "name" "Verdana" "tall" "18" "weight" "1000" "antialias" "0" } } "UiHeadline" { "1" { "name" "Verdana" "tall" "16" "weight" "1000" "antialias" "0" } } // this is the symbol font "Marlett" { "1" { "name" "Marlett" "tall" "14" "weight" "0" "symbol" "1" } } "EngineFont" { "1" { "name" "Verdana" "tall" "12" "weight" "600" "yres" "480 599" "dropshadow" "1" } "2" { "name" "Verdana" "tall" "13" "weight" "600" "yres" "600 767" "dropshadow" "1" } "3" { "name" "Verdana" "tall" "14" "weight" "600" "yres" "768 1023" "dropshadow" "1" } "4" { "name" "Verdana" "tall" "20" "weight" "600" "yres" "1024 1199" "dropshadow" "1" } "5" { "name" "Verdana" "tall" "24" "weight" "600" "yres" "1200 6000" "dropshadow" "1" } } "CreditsFont" { "1" { "name" "Trebuchet MS" "tall" "18" "weight" "600" "antialias" "1" } } "Legacy_CreditsFont" // Added to accomodate 3rd party server plugins, etc. This version should not scale. { "1" { "name" "Trebuchet MS" "tall" "20" "weight" "700" "antialias" "1" "yres" "1 10000" } } "ConsoleText" { "1" { "name" "Lucida Console" "tall" "10" "weight" "600" "yres" "480 599" "dropshadow" "0" } } } // //////////////////// BORDERS ////////////////////////////// // // describes all the border types Borders { // references to other borders BaseBorder "InsetBorder" ComboBoxBorder "InsetBorder" BrowserBorder "InsetBorder" ButtonBorder "RaisedBorder" FrameBorder "RaisedBorder" TabBorder "RaisedBorder" MenuBorder "RaisedBorder" // standard borders InsetBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } RaisedBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderBright" "offset" "0 1" } } Right { "1" { "color" "BorderDark" "offset" "0 0" } } Top { "1" { "color" "BorderBright" "offset" "0 1" } } Bottom { "1" { "color" "BorderDark" "offset" "0 0" } } } // special border types TitleButtonBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderBright" "offset" "0 1" } } Right { "1" { "color" "BorderDark" "offset" "1 0" } } Top { "4" { "color" "BorderBright" "offset" "0 0" } } Bottom { "1" { "color" "BorderDark" "offset" "0 0" } } } TitleButtonDisabledBorder { "inset" "0 0 1 1" Left { "1" { "color" "BgColor" "offset" "0 1" } } Right { "1" { "color" "BgColor" "offset" "1 0" } } Top { "1" { "color" "BgColor" "offset" "0 0" } } Bottom { "1" { "color" "BgColor" "offset" "0 0" } } } TitleButtonDepressedBorder { "inset" "1 1 1 1" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } ScrollBarButtonBorder { "inset" "1 0 0 0" Left { "1" { "color" "BorderBright" "offset" "0 1" } } Right { "1" { "color" "BorderDark" "offset" "1 0" } } Top { "1" { "color" "BorderBright" "offset" "0 0" } } Bottom { "1" { "color" "BorderDark" "offset" "0 0" } } } ScrollBarButtonDepressedBorder { "inset" "2 2 0 0" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } TabActiveBorder { "inset" "0 0 1 0" Left { "1" { "color" "BorderBright" "offset" "0 0" } } Right { "1" { "color" "BorderDark" "offset" "1 0" } } Top { "1" { "color" "BorderBright" "offset" "0 0" } } Bottom { "1" { "color" "ControlBG" "offset" "6 2" } } } ToolTipBorder { "inset" "0 0 1 0" Left { "1" { "color" "BorderDark" "offset" "0 0" } } Right { "1" { "color" "BorderDark" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderDark" "offset" "0 0" } } } // this is the border used for default buttons (the button that gets pressed when you hit enter) ButtonKeyFocusBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderSelection" "offset" "0 0" } "2" { "color" "BorderBright" "offset" "0 1" } } Top { "1" { "color" "BorderSelection" "offset" "0 0" } "2" { "color" "BorderBright" "offset" "1 0" } } Right { "1" { "color" "BorderSelection" "offset" "0 0" } "2" { "color" "BorderDark" "offset" "1 0" } } Bottom { "1" { "color" "BorderSelection" "offset" "0 0" } "2" { "color" "BorderDark" "offset" "1 1" } } } ButtonDepressedBorder { "inset" "2 1 1 1" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } } }