unbindall bind ' "drop" bind , "messagemode" bind - "invprev" bind . "messagemode2" bind = "invnext" bind PGUP "commandmenu" bind END centerview bind a +moveleft bind d +moveright bind r +reload bind SHIFT +speed bind CTRL +duck bind UPARROW +forward bind w +forward bind DOWNARROW +back bind s +back bind LEFTARROW +moveleft bind RIGHTARROW +moveright bind 1 slot1 bind 2 slot2 binD 3 slot3 bind 4 slot4 bind 5 slot5 bind 6 slot6 bind 7 slot7 bind 8 slot8 bind 9 "impulse 121" bind 0 cancelselect bind f "impulse 100" bind [ invprev bind ] invnext bind q lastinv bind \ "impulse 120" bind SPACE +jump bind ENTER +use bind e +use bind ALT +attack2 bind MOUSE1 +attack bind MOUSE2 +jump bind MOUSE3 +attack2 bind MOUSE4 +attack2 bind MWHEELDOWN "invdown" bind MWHEELUP "invup" bind F4 "togglemplayer" bind F5 "snapshot" bind F6 "save quick" bind F7 "load quick" bind F10 "quit" bind PAUSE "pause" bind ESCAPE "cancelselect" bind ~ "toggleconsole" bind ` "toggleconsole" bind y "messagemode" bind t "impulse 201" viewsize 100 volume 1.0 sensitivity 5 _windowed_mouse 1 crosshair 1 +mlook bgm_dir "music" bgm_driver "0" bgm_pausable "0" bgm_playmaplist "1" bgm_pls_loop "1" bgm_quality "1" bgm_volume "255.000000" bgmvolume "1.000000" con_color "0 159 255" hud_capturemouse "1" hud_centerid "0" hud_blu "0 0 255" hud_cyn "0 255 255" hud_grn "159 159 255" hud_red "255 0 0" hud_yel "255 255 0" hud_deathnotice_echo "1" hud_deathnotice_num "8" hud_deathnotice_time "6.000000" hud_deathnotice_top "32" hud_dmgdir_scale "2" hud_draw "1" hud_drawhistory_time "5.000000" hud_drawnumbers "1" hud_fastswitch "0" hud_minimap "0" hud_saytext "1" hud_saytext_hlight "1" hud_saytext_time "5.000000" hud_useplayercolor "1" hud_useteamcolor "0" hud_weapon_priority "26 24 25 9 10 22 23 8 17 18 16 4 20 7 6 11 5 3 2 12 15 21 14 13 19 1 29 30 27 28 31 0" hud_weapon_slots "1,19; 2,3,5; 4,7,6,20; 8,17,18,16; 9,10,22,23; 12,14,13,15,21; 24,25,26; 11,29,30,27,28,31;"