================================================================ Title : krhldm02 - for Half-Life Date : 8th December 1998 Filename : krhldm02.bsp Author : Russell "Krusty" Hayward Email Address : russell@vision.net.au Home Pages : http://www.games.vision.net.au/~quake2 http://www.rmdsoftware.com http://www.vision.net.au/~russell/quake http://www.vision.net.au/~russell/genesis Mail Address : Russell Hayward 18 Vermont Rd Mowbray Tasmania 7248 Australia Description : Large open arena style level. Additional Credits to : i) ID software ii) Valve/Sierra iii) http://halflife.gamedesign.com iv) Hotfat and Shogun, game editing gurus. ================================================================ * Play Information * Single Player : Yes (it involves running laps of the level) Deathmatch : Yes, 2-6 players. Difficulty Settings : No ================================================================ Make sure you put the .bsp file into the following directory: ... \Sierra\Half-Life\valve\maps Run your hl.exe with "-toconsole +deathmatch 1" (no quotes) and type in "map krhldm02" (no quotes) at the console. ================================================================ * Construction * Base : From Scratch Editor(s) used : Worldcraft. Known Bugs : Probably. Build Time : 2 days. Compile machine : Cyrix 166, 64 meg ram, voodoo1 QBSP Time : a hop QVIS Time : a skip QRAD Time (extra) : and a jump ================================================================ * Plug time * If you still have q1 on your hdd and haven't played "After The Fall" then its time you did. Some say it was the inspiration for Half-Life. Try it out, and judge for yourself. http://www.planetquake.com/atf If you never played Painrift (DM mod for q2) then thats ok, the servers were few and far between. Still you should download it cos it had some cool maps, weapon effects, etc. and it runs great on a lan. http://www.rmdsoftware.com/painrift Both these games are free, weigh in at over 16 meg each (zipped) , and are worth your time. ================================================================ * Permissions * You MAY NOT sell this sucker for money, unless you work for Sierra or Valve, then I guess thats ok :) If a magazine wants it on its CD - that's fine - *BUT* you *MUST* send me a copy. OK!! Then we are quits :) My address is at the top! Feel free to swap it amongst your net friends. You MAY NOT alter or add to this level without my permission.