Half-Life Map Spec Sheet !!Warning!! bad english ahead !!Warning!! General Information Title : Templecore Release : 1.0 Date : 19.6.2001 Filename : hullu5dm_templecore.bsp Author : Jussi "hullu" Kivilinna Email Address : ax@fiiu.org Home page : http://ax.fiiu.org/ Description: Map has two main areas - datacore style indoor area with temple-enterance - cliff outdoor area with brick house and turret Previous Maps: StorageArea 1.0 (op4ctf_storagearea) Peruskoulu 1.5 (op4_peruskoulu15) Kontit 1.2 (op4_kontit12) Redshadow 1.1 (redshadow11) Credits/Thanks: PohjolanUrhot clan for betatesting (http://www.pohjolanurhot.cjb.net/) Pexxi (aka hullu's brother:) (Pekka .. etpä enää voi sanoa mitä tästä pitäisi korjata :D) ------Play Information---------- Deathmatch : Yes - 13 starts defined. Teamplay : Yes Single Player : No Min. players : 5 Max. players : 12 Some of the walls are breakable! ------Map Information----------- New Textures : None. New Sounds : None. ------Construction-------------- Base: mine 3 unfinished alpha/test maps: - tata1e (datacore style area) - tfc_2HQs (cliff) - hldm_base17 (temple) Editor(s) used : WorldCraft 3.3 Compile Machine : Celeron 400@450 / 128Mb Compile time : 25m ------Map Instructions--------- Unzip the files in this archive. Place the map, "hullu5dm_templecore.bsp" in your '½-life/valve/maps' directory. ------Copyright-Permissions------ Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.