==General Information Title : Phreneticism (HL DM) Filename : dm_phreneticism.bsp Author : Andrew Weldon E-mail : falcon_x32@yahoo.com Website : http://awmaps.tripod.com Description : 6-10 player Half-Life Deathmatch Previous Maps : dm_phl -- Planet Half-Life HQ funny_cratemaze -- CrateMaze (SnarkPit's funny map contest) dm_zeta -- Zeta Sector (HL DM version) op4_zeta -- Zeta Sector (Op4 DM version) ==Credits and Thanks Valve Software Gearbox Software ==Map Info Deathmatch : yeparoos Single Player : no 6-10 players recommended ==Map Information New Textures: none New Sounds : nope This is my fifth release, paired with my sixth, the OpFor version of this map. Very rounded/circular, kinda dark closed corridor-based combat. Hopefully lives up to the name. This map is recommended for 6-10 players, but has a theoretical capacity of up to 20. I don't recommend that you try it, but it might be interesting. :) ==Construction Base: scratch Editor(s) used : Worldcraft 3.3 Compile Machine : AMD Thunderbird 1.33 gHz, 512 mb RAM. Build time : 7 days Compile time : 8 minutes Playtest time : I'm going to stop using this slot, not because I don't playtest, but because I have no idea how long it takes. ==Map Instructions Unzip "dm_phreneticism.bsp" into your valve/maps/ directory. Find a server playing the map (ha!), and join. Or create a server with the map. I like that idea. This map is (c) 2001 Drew Weldon. Enjoy. Drew Weldon's map making "talents" will return in this current project: Black Mesa: Sector A