/\\ /-\ / \\ / / / // \_/ // / // /// / || / // / || / // / | |L___/ // / /| // \ //| _ \\ \// | //\ \\ | || \ \\ | || \ \\ | || \ \\ | || \ \\ | // \\\ | // \\ |// Total Kill inc.\ |/ http://linkwars.ping.be/tki -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Released: 11-02-2001 , Version 1.72 -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Title : The Deserted Complex. Files : *.bsp Author : Mark Heuckeroth & Thomas S. Hansen Email Address : mtb_tki@hotmail.com & bbr_tki@hotmail.com Description : 2-20 Player, Stalkyard style level. Small, yet very large. Simple, yet complex. -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -=Additional Credits=- Playtesters: - Mark Heuckeroth - Thomas S. Hansen - Remco C. Hansen - Joost Heuckeroth - Rick Heuckeroth - Jason Feeney - IdSoftware for the Quake 1 & Quake 2 engine. - Thanks to Valve Software for implementing the Quake engine. -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -=Game Info=- Engine : Half-Life Single Player : Not recommended Cooperative : N/A DeathMatch : Yes (55 DM spots) Suggested players : 2-20 Difficulty Settings : N/A Compile Platform : P2_350mmx, 64MB Editor used : World Craft 3.3 Known bugs : Maybe, Maybe not. New sounds/textures : None. Clipping usage : Where possible. Info Intermission : 4 -=Compile options=- VIS : Normal QRAD : Extra -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -=Additional Notes=- This is another level which was made by us in cooperation, and again the result is very sweet. Check out More of our levels at: Crosshair Central http://www.planethalflife.com/cc Creation process: MTB - 1: Main level design, Weapon placement, Lighting, Ambient sound. BBR - 1: R_speeds optimized, Level size increased, Complex vent pipe layout, Advanced lighting, Equalized weapon placement, Enviromental sounds. MTB - 2: Enhanced Player DM position placement. BBR - 2: Enhanced Player DM position placement, more clipping, poly- reduction, and texture fitting. MTB - 3: More texture fixing. BBR - 3: Info intermission placement & Final Texture fixing. Zoner's Tools suck! All hail the default WC compilation tools!!!! -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -=Legal=- Don't use it as a base for your levels unless we know about it, Don't sell the level without our permission, or giving us a part of the profit, Don't delete this Textfile! But beside that, distribute the origonal zip as much as you like.